T.rex 2 Rigged and animated in Maya 2018 with Maya Muscle System - $199.00

Updated November 2019

Two animation versions and 1 master file for 'File referencing'

Version 1 - Forward walk in the Z-axis
Version 2 - Stationary walk cycle

Rig attributes

Attribute to switch between Maya Muscle deformation and traditional Maya skin cluster.
Easy to use FKcontrols for muscles to adjust individual jiggle/weight parameters on muscles splines.
IK-FK Switching (Arms, legs and tail)
Symmetrically mirrored controls
Stretchy (Back, neck, arms, legs and tail)
Scalable (including muscle and skin)
Joint based facial set-up (WIP) includes fleshy eyes, tongue, nose and lips.
Breathing attribute.
Switch between round, or cat like iris both with open/close blendshape.
Includes Both the skeleton and skin geometry.

Contact joel@joel3d.com